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Session: 2022/23
Last modified: 22/07/2022 10:45:17
Title of Module: Electronic Music |
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Code: COMP08009 |
SCQF Level: 8 (Scottish Credit and Qualifications Framework) |
Credit Points: 20 |
ECTS: 10 (European Credit Transfer Scheme) |
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School: | School of Computing, Engineering and Physical Sciences |
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Module Co-ordinator: | Robert
Goldie |
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Summary of Module |
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This module develops the student's knowledge and understanding of music software for composition and sound-design in relation to electronic music. Selected software applications will be utilised and discussed in-depth with students creating works that demonstate a combination of technical, creative and aesthetic understanding.
The module will be presented through lectures, demonstrations, workshops and guided reading/viewing.
- Utilise a digital audio workstation specifically for the creation of music
- Develop a deeper understanding of sound design via synthesis and processing techniques
- Gain knowledge of mixing and production for electronic based music
- Utilise software to aid the composition process
- Assess and explore commercial works in relation to sound design and composition
- This module embeds the key “I am UWS” graduate attributes and in particular: Critical Thinking, digital literacy, knowledgable, emotionally intelligent and effective communication within the creative and technical realms of the subject area.
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Module Delivery Method |
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Face-To-Face | Blended | Fully Online | HybridC | HybridO | Work-based Learning |
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Face-To-Face
Term used to describe the traditional classroom environment where the students and the lecturer meet synchronously in the same room for the whole provision.
Blended
A mode of delivery of a module or a programme that involves online and face-to-face delivery of learning, teaching and assessment activities, student support and feedback. A programme may be considered “blended” if it includes a combination of face-to-face, online and blended modules. If an online programme has any compulsory face-to-face and campus elements it must be described as blended with clearly articulated delivery information to manage student expectations
Fully Online
Instruction that is solely delivered by web-based or internet-based technologies. This term is used to describe the previously used terms distance learning and e learning.
HybridC
Online with mandatory face-to-face learning on Campus
HybridO
Online with optional face-to-face learning on Campus
Work-based Learning
Learning activities where the main location for the learning experience is in the workplace.
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Term(s) for Module Delivery |
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(Provided viable student numbers permit).
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Term 1 | | Term 2 |  | Term 3 | |
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Learning Outcomes: (maximum of 5 statements) |
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On successful completion of this module the student will be able to:
L1.
L01. Demonstrate and work with a knowledge of the scope, defining features, and main areas of electronic music production.
L2.
L02. Use a range of professional skills, techniques, and practices associated with creative electronic music composition, a few of which are advanced and complex.
L3.
L03. Undertake critical analysis and synthesis of ideas and concepts that are within the common understandings of music genre related production styles. |
Employability Skills and Personal Development Planning (PDP) Skills |
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SCQF Headings |
During completion of this module, there will be an opportunity to achieve
core skills in:
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Knowledge and Understanding (K and U) |
SCQF Level 8.
Demonstrate a knowledge of the scope, defining features, and main areas of the subject/discipline/sector.
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Practice: Applied Knowledge and Understanding |
SCQF Level 8.
Practice a range of professional skills, techniques associated with the music generation and sound design using a range of current software packages and techniques.
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Generic Cognitive skills |
SCQF Level 8.
Apply creative practices within a technical environment. Use a range of approaches to the construction of musical output. Be aware of style and aesthetic considerations in musical contexts. Interpret and reinforce visual information with audio.
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Communication, ICT and Numeracy Skills |
SCQF Level 8.
Use music software applications demonstrating a range of routine skills and some advanced skills.
Document technical and aesthetic aspects of a self composed track.
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Autonomy, Accountability and Working with others |
SCQF Level 8.
Follow a guided programme to assimilate the operating principles and work flow of a range of computer applications.
Work individually with supervisory support to create music and audio.
Mange computer files into an organised structure appreciating the need to back up.
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Pre-requisites: |
Before undertaking this module the student should have
undertaken the following:
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Module Code: COMP07007 COMP07068
| Module Title: Computer Music Recording and Production 1
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Other: | |
Co-requisites | Module Code:
| Module Title:
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* Indicates that module descriptor is not published.
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Learning and Teaching |
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This module aims foster creative use of current music software applications, there is an emphasis on learning software in detail technically as well as creative application of it's features. Activities will be synchronous and asynchronous; research and practical exercises will be expected to be completed. Materials will be delivered face-to-face and via video. |
Learning Activities During completion of this module, the learning activities undertaken to
achieve the module learning outcomes are stated below:
| Student Learning Hours (Normally totalling 200 hours): (Note: Learning hours include both contact hours and hours spent on other learning activities) |
Lecture/Core Content Delivery | 12 |
Tutorial/Synchronous Support Activity | 16 |
Laboratory/Practical Demonstration/Workshop | 20 |
Independent Study | 152 |
| 200
Hours Total
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**Indicative Resources: (eg. Core text, journals, internet
access)
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The following materials form essential underpinning for the module content
and ultimately for the learning outcomes:
Online access. Proprietary software manuals.
Snowman, R (2019) Dance Music Manual: Tools, Toys, and Techniques. 4th edn. Routledge
DeSantis, D (2019) Making Music: 74 Creative Strategies for Electronic Music Producers
Access to suitable DAW
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(**N.B. Although reading lists should include current publications,
students are advised (particularly for material marked with an asterisk*) to
wait until the start of session for confirmation of the most up-to-date
material)
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Engagement Requirements |
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In line with the Academic Engagement Procedure, Students are defined as academically engaged if they are regularly engaged with timetabled teaching sessions, course-related learning resources including those in the Library and on the relevant learning platform, and complete assessments and submit these on time. Please refer to the Academic Engagement Procedure at the following link: Academic engagement procedure
Where a module has Professional, Statutory or Regulatory Body requirements these will be listed here: Students must complete the assessment milestones laid out in the handbook in respect of the submissions. Students must attend formal lecture sessions and separate tutorial-group sessions. |
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Supplemental Information
Programme Board | Computing |
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Assessment Results (Pass/Fail) |
No
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Subject Panel | Creative Computing |
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Moderator | Graeme Truslove |
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External Examiner | J Paterson |
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Accreditation Details | This module is accredited by JAMES as part of BSc (Hons) Music Technology. |
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Version Number | 2.11 |
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Assessment: (also refer to Assessment Outcomes Grids below) |
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CW1 - Sound Design (40%). Prior to the final submission, feedback will be given on laboratory work for feedback, guidance and advice. |
CW2 - Composition (60%) |
(N.B. (i) Assessment Outcomes Grids for the module
(one for each component) can be found below which clearly demonstrate how the learning outcomes of the module
will be assessed.
(ii) An indicative schedule listing approximate times
within the academic calendar when assessment is likely to feature will be
provided within the Student Handbook.)
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Assessment Outcome Grids (Footnote A.)
Footnotes
A. Referred to within Assessment Section above
B. Identified in the Learning Outcome Section above
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Note(s):
- More than one assessment method can be used to assess individual learning outcomes.
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Schools are responsible for determining student contact hours. Please refer to University Policy on contact hours (extract contained within section 10 of the Module Descriptor guidance note).
This will normally be variable across Schools, dependent on Programmes &/or Professional requirements.
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Equality and Diversity |
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The University policies on equality and diversity will apply to this module. In order for the student to complete this module the student will be required to view, audition and discuss videos and audio tracks relating to 20th century (western) popular music. There will be the opportunity for students to choose music from other popular music cultures for their analysis exercise. Students will practice critical listening to audio tracks and require the ability to discern and describe audible details. Students will use computer based recording hardware and software.This module is designed to provide equal opportunities for all students irrespective of their age, additional support requirements, gender, sexual orientation, race, colour, nationality, ethnicity, religion, beliefs, or sexual orientation. Students may take differing viewpoints with respect to their cultural, religious or family backgrounds. Reasonable adjustments can be made if related issues arise. UWS Equality and Diversity Policy |
(N.B. Every effort
will be made by the University to accommodate any equality and diversity issues
brought to the attention of the School)
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